As the saying goes, "The eyes are the window of the soul". Therefore it is important to have the ability to customize them in detail for your character. Each standard character in CrazyTalk Animator has roll-able eyeballs, which makes the character more realistic. In this section, you will learn how to produce a single roll-able eye (vector-based eye element) with Adobe Flash.
Please note that after this section, you will only learn how to produce one eye element. If you want to have an eye with complete eye expressions, then you need to generate 13 (or above) eye elements according to the eye-mapping-list. Please refer to The Concept and Workflow of Animation-Ready Facial Feature Set Design section for more information.
Sketch an eyeball with pupil and iris, this must be converted into a Movie Clip symbol. |
Sketch an eyelid image, this must be converted it into a Movie Clip symbol. |
Sketch a mask area, must also be converted it into a Movie Clip symbol. The eyeball can only be shown inside of this area. |