Launch up iClone3.
Load in one of your CloneBone, either Actor or Custom.
Click on the "Set"
> "Props" > "Custom". If you have saved the props to
the default directory, then all your props should appear in the
custom template.
Double click to
import a component into the scene.
You may notice that
the size of the component is too big. You may go to the prop's
modify panel and have "Lock XYZ" checked. This option allows
you to set the universal size of the component, XYZ all at the same
time.
Have the component in
selection. Click "Pick Parent" in the "Attach"
section.
Click the "Attach
to..."
in the attach section in the modify panel to open up "Attach to
Sub-Node". Make sure that the target bone node is picked and "Align
Position to Parent" is checked.
Use the move and
rotate tool to correctly position the component to the location of
the bone.
Repeat step 3 to step
6 for all the other components to build up the character.
After you have attached all the parts to the character. Make the
CloneBone invisible by selecting the "StickMan" in the scene
manager. Go to "Actor" > "Skin" and turn the opacity
of the stickman to zero.
See! I have built up
my own unique character.
Note:
What if the component blocks the bone?! Don't worry! First, attach the
prop to other bones
available and then move the prop to the bone you want to attach to.
Animate
the Character
Well! Each component is
now attached to the character. Can I apply a motion to the character?
Sure, you can!
Click on Animation
> Motion and with the selection of CloneBone (StickMan) in
the "Scene Manager". Apply a motion to the CloneBone
(StickMan).