Motion Editor - Capture Create Motion Data
 
Reallusion 3D animation software
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Tips of the Month: 5 Steps to Transform Models to Real Objects

There are different degrees of reflection toward light as a result of the attribute of the material itself. We can modify the contrast of reflection map through the function of material in iClone to verify the degree of reflection on the surface of an object while rendering. As long as the proper material is selected, any real object can be created.
Example: Woody Ball  
  1. Call “Metal Ball” out from Prop > Gloss > Object.



  2. Open Modify > Generate UV and Map Setting > Diffuse and import “Woody Material”.



  3. Call a reflection map in hand from Modify > Generate UV and Map Setting > Reflection > Launch in the appointed mapping software (e.g. Photoshop 7.0).



  4. Reduce the contrast of grayscale of the original image file of the reflection map. Save it using the original name of the file after adjustment.




  5. Back to the window of Prop > Modify in iClone, you will see the change of the light reflection that looks like a burnishing woody ball after implementing the update.
More Example  
Golf Ball Glass Crystal Matel Crystal Marble Ball No9 Ball