Let’s face it, no matter how we hard try, we just can’t stay completely
still unless we are kung fu masters meditating. People shift their
weight, adjust their ties, scratch their heads, look around and check
the time on their watches.
In this lesson, you will learn how to add
multiple idle motions as well as learn how to set the occurrences so
your characters will be more realistic. Add idle motions one by one and
define motion clips for each idle command. When you have more than one idle
command the most important setting for you to define "OccurTimes". Set
the appear ratio for each idle then when plays they appear randomly from the
ratio you define in OccurTimes.
- Select Idle Command from the command drop down list. Click "Add".
- Rename the command name to "Idle_01".
- Set the OccurTimes for the selected idle command to "15".
How are the OccurTimes calculated? 100 *
(Command OccurTimes) / (Total OccurTimes) = (Idle Command Appearance
Ratio)
%. E.g. When AML has two idle commands and the first OccurTimes set
to "10" and the second OccurTimes set to "40". Then the first commands
appearance rate will be "100 * 10 / ( 10 + 40 ) = 20%".
100 * 15 / ( 15 + 65 + 100) = 8%
- Go to ClipSeq section, add an Animation Clip.
- Load an idle motion from the default motion
folder, C:\Program Files\Reallusion\iClone 3\Template\iClone
Template\Motion\iMotion_Trey\Idle.
- Rename the animation clip name to "Default_M_idle_00".
- Set the number of loops for the animation
clip in selection. 0 represents infinite and 1 and up represents the number
of times the clip
loops. This loops the motion as many times as you defined.
Leave the Animation Clip's attributes as default.
- Add one more Idle Command and rename it "Idle_02".
- Set OccurTimes to 65.
How are the OccurTimes calculated? 100 *
(Command OccurTimes) / (Total OccurTimes) % = (Idle Command Appearance
Ratio). E.g. When AML has two idle commands and the first OccurTimes set
to "10" and the second OccurTimes set to "40". Then the first commands
appearance rate will be "100 * 10 / ( 10 + 40 ) = 20%".
100 * 65 / ( 15 + 65 + 100) = 36%
- Add a new Animation Clip and browse to "Idle_02" in the Trey's
idle motion folder.
- Rename the clip to "Default_M_idle_01".
Set number of loops to "1".
- Follow the steps above and add a third idle motion. Set the
occur times to 100.
100 * 100 / ( 15 + 65 + 100) = 56%
- Add an animation clip and rename it to "Default_M_idle_02".
Set number of loops.
- Leave the clip's attribute as default and
make sure the clip location is correct.
- Save the script and import into the characters in iClone3.
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